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These spells are for the Multiplayer game, the Single Player Protection Spell list can be found here.

General[]

  • All Protection Spells consume Crystalline Essences on use.
  • All Protection Spells can be bought at the left side of Hero's Home with Figures.

List of Protection Spells[]

Icon
Name
Spell Level Essence Cost Price Found at Spell info Other info
Melee protection
Melee Protection
4 2 Amethyst dolphin
3
The search for the magic Decreases the target's damage taken from melee by 33% for 1 minute.
Fire pi
Fire Protection
6 4 Amethyst dolphin
6
Exploring a hole Decreases the target's damage taken from fire by 33% for 1 minute.
Cold pi
Cold Protection
6 3 Amethyst dolphin
6
Exploring a hole Decreases the target's damage taken from frost by 33% for 1 minute.
Shadow pi
Shadow Protection
6 4 Amethyst dolphin
6
Exploring a hole Decreases the target's damage taken from arcane and shadow by 33% for 1 minute.
Poison immunity
Poison Immunity
8 10 Amber eagle
3
Night of the Tryfids Prevents the target from getting poisoned for 1 minute. Does not remove poisons already present.
Shadow pi
Arcane Immunity
10 2 Amber eagle
6
Sherwood graveyard Makes the target immune to arcane damage for 10 seconds. Does not nullify the shadow damage from Deadly Cloud.
Nullifies the damage done by arcane imbuements.
Cold pi
Frost Immunity
12 2 Silver lion
3
The Count of Monte Orc Makes the target immune to frost damage for 10 seconds. Does not nullifies the freezing already present.
Nullifies the damage done by frost imbuements.
Fire pi
Fire Immunity
14 2 Silver lion
6
Twilight Makes the target immune to fire damage for 10 seconds. Does not nullify the burning already present.
Nullifies the damage done by the Red Sword from Red Armors and fire imbuements, but does not from attacks that only cause burn without a fire attack.
Nullifies the damage of both the arrow and the fire from a bow with fire imbuement.
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