These spells are for the Multiplayer game, the Single Player Light Spell list can be found here.
General[]
- All Light Spells consume Divine Favor on use.
- Most enemies ignore that aren't undead ignore Light Magic.
- Each Skill Point spent in Light Magic increases damage and critical with light by 5% and 1% respectively.
- All Light Spells can be bought at the far right side of Hero's Home, in the church, with Figures.
List of Light Spells[]
Icon Name |
Spell Level | Divine Favor Cost | Damage | Price | Found at | Spell info | Other info |
---|---|---|---|---|---|---|---|
Bolt of Light |
4 | 2 | 500 | 3 |
The search for the magic | Launches a bolt of light that stuns enemies. | Does not stuns enemies immune to mental. |
Imbue Divine Light |
6 | 16 | * | 6 |
Exploring a hole | Imbues a hammer or staff with light, causing additional damage. | Weapons deals light damage equal to 50% of the damage dealt. |
Light Aura |
6 | 5 | 25 | 6 |
Exploring a hole | Surrounds the player in a shield of light that damages enemies. | Also makes the player glow in the dark without the need of a light source. |
Salvation |
8 | 1 | 6 |
Night of the Tryfids | Marks all undead in the zone, causing them to grant 4 Divine Favor when killed. | ||
Divine Fury |
10 | 5 | 250 | 6 |
Sherwood graveyard | Causes an explosion of light, damaging and stunning all enemies in the zone. | Does not stuns enemies immune to mental. |
Exorcism |
12 | 10 | 3 |
The Count of Monte Orc | Removes Lycanthropy from the target. | The player cannot cast this spell on themself. |